Nescafe 'Aroma', Realise Studio | Breakdowns from Muhittin Bilginer on Vimeo. As a Junior Effects Technical Director at Realise, I have created CG flower models and generated animated sequences for those flowers. Each flower was designed as a Houdini Digital Asset (OTL) with parametric controls to maintain geometry and animation variations. I also created an OTL for the pollen elements flying around the scene. This was a "particle / shader" system built using Houdini's POPs, VOPSOPs and VEX contexts.
Houdini 18 launch video
4 years ago